On Text Adventures and Rabbit Holes…

By Deane Barker tags: text-adventures, scripting
Author Description

Continuing my questions about how scritable should software be, and to what extent editors should understand logic, I present a case study and proof-of-concept.

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This content was originally posted to LinkedIn. Link to Original Content

Last week I made a post about how I’m contemplating the intersection of content and logic. Well, I really went down a rabbit hole on this one…

Below is an 14-minute video of a text adventure (shades of “Zork”) that I wrote in Optimizely’s upcoming SaaS CMS. It was a silly weekend project, but it helped me explore some ideas about how logic and content relate.

For instance –

I hope you find this interesting. There are no hard-and-fast answers here, just a lot of exploration and more questions. As with anything …it depends.

I find this subject endlessly fascinating. I’ll be posting more about this in the future.

(PS: this post goes out to my childhood friend Joe Markert, with whom I spent way too much time playing games just like this…)

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This is a dictionary of numbers that can be manipulated and queried with plain text commands. For example: set HEALTH to 10 increment HEALTH is HEALTH greater than 10? I was playing around with this while I was experimenting with an interactive fiction engine, in an attempt to explore the…